#include "stdafx.h"
#include <iostream>
#include <cstdlib>
#include "freeglut\include\GL\freeglut.h"
#include "Vector3f.h"

class Camera
{
	Vector3f *pos;
	Vector3f *up;
	float x,y,z;
	float upx,upy,upz;
	float r;

public:
	Camera(float r);

	//setters:
	void setUp (Vector3f *up);
	void setPos(Vector3f *pos);

	//getters:
	Vector3f *getUp ();
	Vector3f *getPos();
};